sorethumb: (j181)
edie horn「oc」 ([personal profile] sorethumb) wrote2024-04-28 06:49 pm

info post 🦴

EDIE HORN
THE BONE THIEF
General Information
name. Edie Horn, fka Edsel san Vander
age. 30
birthday. ???

sexuality. pansexual
marital status. single
occupation. necromancer, shop owner
current location. -

Characteristics
height. 5'10"
build. skinny
hair. ash blond
eyes. green
misc. mechanical right hand

Family Background
mother. Lady san Vander
father. Lord san Vander
sibling. older twin brothers, Felix and Maximilian
other. extended san Vander family

About
A highborn "second" son turned necromancer-for-hire and seller of curios, Edie has let one version of himself die to save another. Born with a head for numbers and a gift for magic, Edie lived a comfortable life with his noble merchant parents and elder twin brothers until one brother felt he was getting a little too privileged for a son who isn't even the heir. After years of verbal abuse and one attempt on his life, Edie took advantage of the second assassination attempt to fake his own death and reinvent himself as someone much less important. It rankles that he isn't important anymore, but he'd rather be breathing.

Now a shop owner specializing in curios, Edie moonlights as an osseo; a bone magician. A necromancer. Despite his talents in lesser magics, necromancy is both the one that pays best and the one that's the most illegal; he takes odd jobs that require a spot of body magic or bone reading, and he tries to keep it morally above board, at least. His curio shop is by the water; he calls it Lock & Quay.

Edie is fairly well-established in the circles he now runs in; people know his shop and his talents, and the fact that he's very obviously highborn in his manner is an open secret. It was rough going the first few years after he fled his family, but he's finally reached the point that he can stop looking over his shoulder for his family or the law. Now he looks over his shoulder for other criminals. So it goes.

extended history bullet points

weehoo

Personality
+ INTELLIGENT / AMICABLE / RESOURCEFUL

i shan't write the whole app for this info page.

- CAGEY / PRIDEFUL / RESENTFUL

you can read these traits. it's him.
Appearance & Body Language
Highborn boy has highborn habits and didn't succeed at all in shaking them when he fled his father's house. Edie's body language is almost always upright, prim and proper, careful not to look less poised than his former station requires. Even in the use of his magic he affects a very precise presentation; basically, he always acts like somebody is looking. When he's caught unawares or, on rare occasions, actually in comfortable company that doesn't require being so upright, he's honestly still kind of rigid - he just allows things like exhaustion and discomfort to show through the cracks.

He tries very hard to keep up a good-natured, amiable face - friendly and polite, neutral at worst - but sometimes he slips and lets the ugh come through.

Due to his right hand missing four fingers, he wears gloves in public at all times. Fewer questions. The prosthetic is fashioned out of metal and porcelain, and thanks to some magic juice, it can move almost as deftly as his original fingers. If he doesn't juice it up when he puts it on it won't do anything; it needs that magic kick to get started. Habitually, he fidgets with the prosthetic; his thumb is still flesh and blood, and so he rubs the metal parts of the fingers enough for them to show wear if he's taken off his glove. Sometimes when he's thinking he also clinks the bones he wears in his silk neck pouch, but people tend to find that off-putting, so he tries not to.

In terms of raw physical appearance, he's tallish and thin, with green eyes and ash blond hair. He likes to dress well but since looking too fancy in his current circumstances makes you a target, his style is subtler rather than ostentatious. Tailored, but not covered in decorations, etc. Layers preferred, with pockets. He also wears glasses.
Going On About Magic
cut for length

In Edie's world, magic is separated into lesser magics and higher magics; lesser magics are the more common types that are elemental in nature, while higher magics are more specialized and difficult. Typically, someone with a gift for magic will have a basic grasp of one or two of the lesser magics, and a single higher specialization.

Unfortunately, the higher magics are more closely scrutinized, and some of them are illegal!

To list them:

Lesser Magic
Earth/rock
Wind
Fire
Water/ice
Electricity

Higher Magic
Telepathy (and its highly illegal subset, Mind Control)
Physical Transformation
Necromancy (illegal)
Time Magic (highly, highly monitored)
Teleportation/telekinesis

Since Edie is a necromancer (secularly called an osseo, secularly and derogatorily called a bone thief), necromancy's specifics include using bones as a medium to: tell fortunes (nebulously crossing over with time magic), read the last moments of a deceased person/thing, summon ghosts, control corpses, and manipulate living flesh (separate from mind control as the victim is fully aware). Necromancy is considered unethical by the general populous, for plenty of reasons, and illegal due to the fact that a skilled necromancer by nature has use of bones, historically obtained through grave-robbing and thus punishable by law. Edie's bones are his own fingers, hence his prosthetic, but people still make comments about that kind of thing.

His own skillset specifically specializes in the "reading" aspect and the ability to control both living and dead flesh. He can't tell fortunes or summon ghosts. As for the lesser magics, he's decent at manipulating water/ice and fire.

player
name. Laura age. 30+ timezone. est pb. johann, vanitas no carte code. tessisamess